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Spanning from the Pacific Ocean to Eastern Europe, the Mongol Empire remains one of the most expansive in history. Under the leadership of Genghis Khan, the Mongols rose in the 13th century to become the most feared army of their time. With the Great Horde rode the Anda, outmaneuvering their enemies with cunning and ferocity and laying waste to defiant cities ruled by elders who refused to bend a knee. Their rapid conquest brought terror to the courts of Europe, as decadent vampires cowered in fear. Popular accounts maintain that the Anda disappeared with the Mongol Empire. As Genghis's descendants struggled to keep his empire together, so too did the Anda struggle as their founder, Dobrul the Brave, fell into torpor. By the late 15th century, there were no known active Anda. For several centuries vampire society believed the bloodline had faded away into history. That belief was dispelled in 1974 when, in a field outside the city of Samarkand, the elder known as Kuthulun awoke from a centuries-long sleep. A powerful warrior in her time, as a mortal Kuthulun demanded her suitors bet her 100 horses and defeat her at wrestling to win her hand. At the time of her embrace, she owned a herd of 10,000 horses. As her success and holdings grew, so did the jealousy of her court who betrayed her. Kuthulun was ambushed and severely wounded. After barely escaping, she took refuge in the earth. Her intention was to sleep only for as long as needed for her wounds to heal, but instead she awoke 650 years later. Though she scarcely understood the era in which she woke, her ambition remained sharp. She soon set out on a journey to learn more about the world and to lay claim to the rulership of the Anda. Decades later, she has succeeded in reviving her bloodline and returned to Samarkand to rule. Like her, her childer are cunning, sharp, and strong. They are unbound by convention, and readily embrace innovation. Meanwhile, the Gangrel clan as a whole has accepted the return of the Anda and acknowledged their legitimacy. While they often bring a dissenting opinion to clan politics, the Anda have proven their loyalty through their strong support and formidable skills. But while their heritage affords the Anda a great deal of clout, they are eager to establish a new legacy for themselves. Whether this will be done through conquest and strategy or through diplomacy and alliances remains to be seen.
Weakness
In addition to the standard Gangrel weakness, Anda are cursed not to remain in the same place for very long. For every day that she sleeps within five miles of where she woke, she must spend 1 additional point of Blood to reawaken. This penalty is cumulative, so if an Anda has slept three days within five miles of the same area she had previously slept, she must spend 4 points of Blood to wake (the standard 1 point + 3 additional points for the three days spent sleeping within five miles of the same area). This count resets once she sleeps a single day more than five miles from where she slept the day before. If she cannot spend enough Blood to reawaken, she falls into torpor. She will remain in torpor for a number of weeks equal to the number of days she spent sleeping in the same area, after which she may spend 1 point of Blood to reawaken.
Organization
The Anda appreciate a leader with ambition and drive and will happily pledge their services to a strong ruler. Therefore, while Anda can belong to any sect, their choice is often driven by opportunistic concerns. Internally, each Anda is accountable to her sire and her progenitors unless she has defeated them in combat. This means that all are accountable to Kuthulun, who no one has defeated. This loyalty is expected to supersede sect lines, though it is infrequently tested.