Carpathian

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A faction of Clan Tzimisce predates the clan's study of fleshcrafting. These old clan Tzimisce regard Vicissitude as a foul corruption, barely better than trafficking with the infernal, and they refuse to learn or utilize it. The Carpathians are set in their ways, deeply invested in the clan's noble heritage and dignified traditions. They protect their territories jealously, even from other Tzimisce, and do not allow unwanted trespassers to survive. Carpathians rarely venture out of Eastern Europe, but with the encroachment of technology, the quiet nights of regal custom may be drawing to an end.

Weakness

The Tzimisce are inextricably tied to their domains of origin, and must rest in the proximity of at least two handfuls of native soil — earth from a place important to her from her mortal days, such as the soil from her birthplace or the graveyard where she underwent her Embrace. Each day spent without this physical connection to her land inflicts a cumulative -1 penalty to all of the Tzimisce's attack test pools (maximum -5). These penalties remain until she rests for a full day amid her earth once more.